PS3 Specs

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From Playstation.com
At a press conference held in Los Angeles, California,
on May 16, 2005, Sony Computer Entertainment Inc.
(SCEI) revealed the outline of its PLAYSTATION®3
(PS3) computer entertainment system, incorporating
the world's most advanced Cell processor with
super computer like power. PS3 combines state-of-the-art
technologies featuring Cell, a processor jointly
developed by IBM, Sony Group and Toshiba Corporation,
graphics processor (RSX) co-developed by NVIDIA
Corporation and SCEI, and XDR memory developed
by Rambus Inc. |
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It also adopts BD-ROM (Blu-ray
Disc ROM) with maximum storage capacity of 54 GB (dual
layer) , enabling delivery of entertainment content
in full high-definition (HD) quality, under a secure
environment made possible through the most advanced
copyright protection technology. To match the accelerating
convergence of digital consumer electronics and computer
technology, PS3 supports high quality display in resolution
of 1080p(*) as standard, which is far superior to 720p/1080i.
With an overwhelming computing power of 2 teraflops,
entirely new graphical expressions that have never been
seen before will become possible. In games, not only
will movement of characters and objects be far more
refined and realistic, but landscapes and virtual worlds
can also be rendered in real-time, thereby elevating
the freedom of graphics expression to levels not experienced
in the past. Gamers will literally be able to dive into
the realistic world seen in large screen movies and
experience the excitement in real-time.
(*)1080p/720p/1080i: "p" stands for progressive
scan method, "i" stands for interlace method.
1080p is the highest resolution within the HD standard.
"SCEI has continuously brought innovation to the
world of computer entertainment, such as real-time 3D
computer graphics on PlayStation and the world's first
128 bit processor Emotion Engine (EE) for PlayStation
2. Empowered by the Cell processor with super computer
like performance, a new age of PLAYSTATION 3 is about
to begin. Together with content creators from all over
the world, SCEI will accelerate the arrival of a new
era in computer entertainment." -Ken Kutaragi, President and CEO, Sony Computer Entertainment
Inc.
PLAYSTATION 3 Specifications
CPU |
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point performance
: 218
GFLOPS |
GPU |
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel
floating
point shader pipelines |
Sound |
Dolby 5.1ch, DTS, LPCM, etc. (Cell-base
processing) |
Memory |
256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz |
System Bandwidth |
Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s (read)
SB 2.5GB/s (write) + 2.5GB/s
(read) |
System Floating Point Performance |
2 TFLOPS |
Storage |
HDD |
Detachable 2.5" HDD slot x 1 |
I/O |
USB |
Front x 4, Rear x 2 (USB2.0) |
Memory Stick |
standard/Duo, PRO x 1 |
SD |
standard/mini x 1 |
CompactFlash |
(Type I, II) x 1 |
Communication |
Ethernet |
(10BASE-T, 100BASE-TX, 1000BASE-T)
x 3
(input x 1 + output x 2) |
Wi-Fi |
IEEE 802.11 b/g |
Bluetooth |
Bluetooth 2.0 (EDR) |
Controller |
Bluetooth (up to 7)
USB2.0 (wired)
Wi-Fi (PSP®)
Network (over IP) |
AV Output |
Screen size |
480i, 480p, 720p, 1080i, 1080p |
HDMI |
HDMI out x 2 |
Analog |
AV MULTI OUT x 1 |
Digital audio |
DIGITAL OUT (OPTICAL) x 1 |
Disc media
* read only |
CD |
PlayStation® |
CD-ROM |
PlayStation®2 |
CD-ROM |
CD-DA |
CD-DA (ROM), CD-R, CD-RW |
Super Audio CD |
Hybrid disc(HD layer/CD layer), HD layer |
DualDisc |
DualDisc (audio side), DualDisc (DVD side) |
DVD |
PlayStation®2 |
DVD-ROM |
PLAYSTATION®3 |
DVD-ROM |
DVD-Video |
DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW |
Blu-ray Disc |
PLAYSTATION®3 |
BD-ROM |
BD-Video |
BD-ROM, BD-R, BD-RE |
CLICK
HERE TO BE NOTIFIED WHEN THE PLAYSTATION 3 IS AVAILABLE FOR
PRE-ORDER
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